Valve Assures Steam Machine Will Launch In 1H 2026 Despite Memory Pricing Situation

Low Boon Shen
3 Min Read

Suffice to say, the memory supply crisis has rocked quite a few boats in the tech industry, which has since caused price spikes, component shortage, and delayed launch plans. To that end, Valve has reiterated that its upcoming Steam Machine remains on track to launch in the first half of 2026, despite ongoing volatility that made putting a price tag on products rather difficult these days.

Valve: Steam Machine Launch Remain On Track

In an FAQ blog post, Valve stated the following, in regards to its launch plans on the Steam Machine, Steam Frame headset, and the new Steam Controller:

When we announced these products in November, we planned on being able to share specific pricing and launch dates by now. But the memory and storage shortages you’ve likely heard about across the industry have rapidly increased since then.Β The limited availability and growing prices of these critical components mean we must revisit our exact shipping schedule and pricing (especially around Steam Machine and Steam Frame).

Our goal of shipping all three products in the first half of the year has not changed. But we have work to do to land on concrete pricing and launch dates that we can confidently announce, being mindful of how quickly the circumstances around both of those things can change. We will keep you updated as much as we can as we finalize those plans as soon as possible.

Valve Assures Steam Machine Will Launch In 1H 2026 Despite Memory Pricing Situation

In case you need a refresher, Steam Machine is Valve’s console-like PC that offers SteamOS right out of the box for a console equivalent experience. It’s hardware is said to be capable of delivering 4K 60FPS with FSR upscaling enabled on some titles, and for good news for tinkerers – you can do whatever you like on your future Steam Machine, including upgrades (Valve has confirmed M.2 2230, M.2 2280, and SODIMM RAM support), modifications (i.e faceplates, CAD to be shared in the coming months), and even installing custom operating systems.

While the final price tag is still unannounced, it is widely known that Steam Machine will cost more than consoles, given that Valve cannot rely on PlayStation or Xbox’s subsidization business model via monthly subscriptions for online features. In the meantime, Valve will continue to provide more information about its hardware, including deep dives and new feature writeups.

Pokdepinion: The timing just couldn’t be any worse for Valve. Could’ve been a smash hit otherwise if you ask me.

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