Street Fighter V: Arcade Edition February Patch; All Sorts of Fixes Detailed
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Value - 5/10
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Gameplay - 5/10
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Visuals - 5/10
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Replayability - 5/10
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Storyline - 5/10
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5/10With a massive update comes a massive amount of bugs, and thatβs what the February patch aims to fix for Street Fighter V: Arcade Edition. Competitive players definitely need to take note of this.
Street Fighter V: Arcade Edition February Patch

Street Fighter V: Arcade EditionΒ has been out since January 16th as a big content update forΒ Street Fighter V.Β The update has added things like aΒ 2nd V-Trigger for all characters. It also added DLC characters such as the fan favourite and lovableΒ Sakura. Since the release was so substantial, itβs bound to come with a few bugs. These known issues will be addressed in the upcoming patch.
To name a few, Akumaβs V-skill Rakan had a tendency to move him backΒ when used against Kenβs Shinryuken. Capcom will fix this by changing the movement value of the Rakan Gokyaku.
Another bug would cause Abigail to cancel the first hit of Abigail Punch into V-Trigger. It will be changed to make it so Abigail cannot cancel into the V-trigger.
A lot of thingsΒ have changed inΒ Street Fighter V a couple ofΒ years after its launch, and after its all said and done, it really extended the life of the game. In other Capcom news,Β Ryu and Sakuraβs costume makes an appearance inΒ Monster Hunter: World.
A full list of changes toΒ Street Fighter V: Arcade EditionΒ for the next patch can be found below:
Akuma
Bug Content
When performing the V-Skill Rakan against Kenβs Shinryuken, Akuma had a tendency to move backwards upon performing the Rakan Gokyaku.
Fix Content
Fixed the movement value for Rakan Gokyaku, eliminating the phenomenon.
Menat
Bug Content
The active frames for each of her normal throws without the crystal ball were 2F.
Fix Content
Fixed so that the active frames for each of her normal throws is 3F, the same as with the crystal ball.
Urien, Ibuki
Bug Content
When activating their V-Triggers Aegis Reflector and Rokushaku Horokudama against an opponent who is getting hit, one extra hit was added to the combo scaling count.
Fix Content
Fixed so that the combo scaling count for Aegis Reflector and Rokushaku Horokudama on activation is the same as before.
Urien
Bug Content
With his V-Skill Metallic Aura active, during the forward dash attack movement of Tyrant Blaze, upon absorbing an enemy attack with the armor property Urien would gain complete invincibility for the remaining duration of the move.
Fix Content
Fixed so that Urien will not lose his hurtboxes upon taking a hit against the armor of Tyrant Blaze with Metallic Aura active.
Abigail
Bug Content
Abigail could cancel the first hit of Abigail Punch (each strength) into V-Trigger.
Fix Content
Fixed so that Abigail cannot cancel into V-trigger from the first hit of Abigail Punch.
Abigail
Bug Content
During the forward movement of the max-charge Metro Crash, Abigail gained an unintended number of armor hits.
Fix Content
Fixed so that Abigail will have two hits of armor during the forward-movement attack portion of max-charge Metro Crash.
Laura
Bug Content
When performing Shock Dance from a normal move cancel, the proper combo scaling was not applied.
Fix Content
Fixed to apply the proper V-Trigger activation combo scaling when Shock Dance is activated from a normal move cancel.
Street Figher V:Β Arcade EditionΒ is available now on PlayStation 4Β and PC.
Pokdepinion: Well, thereβs certainly a big number of fixes here for Street Fighter V: Arcade Edition. Best to get that update going as soon as possible.
