Thereβs some major changes happening to Everybodyβs Gone to the Raptureβs developer, The Chinese Room. Sounds like thereβs trouble brewing over there.
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Major Changes to Developer βThe Chinese Roomβ

Dan Pinchbeck, co-director at The Chinese Room, whoβs known for their works inΒ Everybodyβs Gone to the Rapture andΒ Β Dear EstherΒ ,announced that the studio had laid-off its staff following the development of its most recent titleΒ So Let Us Melt. Pinchbeck has not said that the studio is closed, only that it is βgoing darkβ- for some time.
In a post on The Chinese RoomβsΒ blog, Pinchbeck goes into some detail explaining that this decision was made for financial reasons, health reasons, and as a result of the every day stresses from being a small developer. In a recent interview withΒ Eurogamer, Pinchbeck went into even further detail on why the studio would be taking some time off, alluding to some situations he found less than agreeable.
Youβre sometimes in the position where you have to do things which are pretty horrible in the short-term to try and keep the long game going. Once youβre properly down and out youβre gone. Thatβs it. Itβs very hard to come back from that.
In addition to those stresses, Pinchbeck says that running The Chinese Room has basically been in a βsprintβ since 2012 for himself and co-director wife Jessica Curry. He says that the two are just βburnt outβ at this point.
One reason for this might also have to do with the fact that The Chinese Room has not been able to secure funding for its upcoming games via a publisher, which Pinchbeck indicates is a result of his unwillingness to make another walking simulator. He notes that walking simulators tend to be a mechanical minefield.

The biggest problem with a walking sim is you donβt have mechanical systems you know are right.
90% of the game working or not working is atmosphere and immersion, and you need all the assets for that to happen. Youβre running on faith a lot of the time.
Of course, Pinchbeck also mentions that his tastes as a gamer just arenβt aligned with the walking simulator genre, another big reason for not wanting to venture into the development of a new one. Instead, heβs interested in pursuing games with RPG elements or even first-person shooters, for which he claims to have a βPhD.β
Pinchbeck states that although The Chinese Room is closing its doors on this chapter, he expects that this phase may only last a few months.Β He and Jessica Curry will continue work on theΒ 13th InteriorΒ until its at a point when itβs ready for a full teamβs dedication, andΒ Little OrpheusΒ is a title he still wishes to pursue in the future.
On the bright side, Pinchbeck notes that much of The Chinese Roomβs laid-off staff have now secured new positions with outside studios. If youβve read this far and thought that we were being racist about the name at first, you should be able to understand by now that itβs actually the name the developers chose.
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Pokdepinion: The videogame industry is no walk in the park. It can go great at one moment, and then completely downhilll in another. We can only hope that they will re-emerge stronger than ever after this.
