AMD Hints A New AI-Based Upscaling Solution
AMD Hints A New AI-Based Upscaling Solution
When it comes to upscaling, today we have quite a few options to choose from. You have DLSS2, NIS (driver-level) from NVIDIA, FSR2, RSR (driver-level) from AMD, and XeSS from Intel. Notably, while both DLSS and XeSS utilize some form of AI assistance (namely Tensor Cores or DP4a/XMX) during the in-engine upscaling process, AMDβs FSR2 is instead based on spatial upscaling, which provides it the advantage of running on virtually any GPU.
While this is great on paper when it comes to game support, the image quality is admittedly slightly behind NVIDIAβs upscaling solution in particular. However, Team Red may be looking to change that. In an interview with No Priors podcast, AMD CTO Mark Papermaster said the following (timestamped):
β(2024) for us is a huge year because we have spent so many years in our hardware and software capabilities for AI. We have just completed AI enabling our entire portfolio, so cloud, edge, PCs and our embedded devices and gaming devices. We are enabling our gaming devices to upscale using AI and 2024 is really a huge deployment year for us.β
While we donβt have any further details on this matter, one takeaway from here is that AMD will be looking to increase its AI presence this year. We might be able to know more details by the time Computex arrives later this year, so watch this space.
Source: Videocardz
Pokdepinion: Iβm not sure if spatial implementation works with AI as well β DLSS (or even just TAA) being temporal-based hasnβt played well with Forza Horizon 5 for example.Β

